Turning it on will essentially improve explosions and particles, but with MSAA 4x enabled, there is no need for FxAA, and turning it off will greatly improve FPS. MSAA’s main drawback is its lower image quality. As a result, MSAA is much faster than SSAA. Instead of rendering the entire scene at a very high resolution, the boost was achieved by sampling two or more adjacent pixels together. MSAA is a significant improvement over SSAA in terms of performance. This requires more graphics power and will most likely drain your battery faster, but it will improve image quality in some games. In OpenGL ES 2.0 games and other apps, this will force Android to use four-sample anti-aliasing. Simply go to the Developer Options screen and select Force 4x MSAA. However, activating this feature can make your phone’s battery drain more quickly. In OpenGL 2.0 games and apps, it forces your phone to use four-sample anti-aliasing. Short Bytes: You can improve gaming performance by activating the Force 4x MSAA setting in Android Developer Options. Because GPUs consume more power than CPUs, expect to see a 10% reduction in battery life if left on at all times. When to Force GPU Rendering While in 2d applications, you’ll definitely get a smoother experience and a better frame rate, your device may require more battery. Which is better Txaa or Msaa? Is it true that forcing GPU rendering improves FPS?.
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